Dead Beat df-7 Read online

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  "I know," I said. "But this guy is a mercenary. A killer. He's not even completely human. You can't trust him."

  "You did," she pointed out. "Last year against Mavra and her scourge."

  I scowled. "That was different."

  "Oh?" she asked.

  "Yeah. I was paying him to kill things. I wasn't taking him to b-uh, to the beach."

  Murphy arched an eyebrow at me.

  "You won't be safe around him," I said.

  "I'm not doing it to be safe,'" she replied. Her cheeks colored a little. "That's sort of the point."

  "You shouldn't go," I said.

  She looked up at me for a moment, frowning.

  Then she asked, "Why?"

  "Because I don't want to see you get hurt," I said. "And because you deserve someone better than he is."

  She studied my face for a moment more and then exhaled through her nose. "I'm not running off to Vegas to get married, Dresden. I work all the time, and life is going right by me. I just want to take the time to live it a little before it's too late." She pulled a folded index card out of her pocket. "This is the hotel I'll be at. If you need to get in touch or anything."

  I took the folded index card, still frowning, and full of the intuition that I had missed something. Her fingers brushed mine, but I couldn't feel it through the glove and all the scars. "You sure you'll be all right?"

  She nodded. "I'm a big girl, Harry. I'm the one choosing where we're going. He doesn't know where. I figured he couldn't set anything up ahead of time, if he had any funny business in mind." She made a vague gesture toward the gun she carried in a shoulder holster under her jacket. "I'll be careful. I promise."

  "Yeah," I said. I didn't even try to smile at her. "For the record, this is stupid, Murph. I hope you don't get killed."

  Her blue eyes flashed, and she frowned. "I was sort of hoping you'd say something like, 'Have a good time.' "

  "Yeah," I said. "Whatever. Have fun. Leave me a message when you get there?"

  "Yes," she said. "Thanks for looking out for my plants."

  "No problem," I said.

  She nodded at me, and lingered there for a second more. Then she scratched Mouse behind the ears again, got in her car, and drove off.

  I watched her go, feeling worried.

  And jealous.

  Really, really jealous.

  Holy crap.

  Was Thomas right after all?

  Mouse made a whining sound and pawed at my leg. I sighed, stuck the hotel information in a pocket, and led the dog back to the apartment.

  When I opened my door, my nose was assaulted with the scent of fresh pine-not pine cleaner, mind you. Real fresh pine, and nary a needle in sight. The faeries had come and gone, and the books were back on the shelves, the floor scrubbed, curtains repaired, dishes done, you name it. They may have weird bylaws, but faerie housecleaning runs a tight ship.

  I lit candles with matches from a box I had sitting on my coffee table. As a wizard, I don't get on so well with newfangled things like electricity and computers, so I didn't bother to try to keep electric service up and running in my home. My icebox is a vintage model run on actual ice. There's no water heater, and I do all my cooking on a little wood-burning stove. I fired it up and heated some soup, which was about the only thing left in the house. I sat down to eat it and started going through my mail.

  The usual. The marketing savants at Best Buy continued in their unabated efforts to sell me the latest laptop, cell phone, or plasma television despite my repeated verbal and written assurances that I didn't have electricity and that they shouldn't bother. My auto-insurance bill had arrived early. Two checks came, the first a token fee from Chicago PD for consulting with Murphy on a smuggling case for an hour the previous month. The second was a much meatier check from a coin collector who had lost a case of cash from dead nations over the side of his yacht in Lake Michigan and resorted to trying out the only wizard in the phone book to locate them.

  The last envelope was a big yellow manila number, and I felt a nauseating little ripple flutter through my guts the second I saw the handwriting on it. It was written in soulless letters as neat as a kindergarten classroom poster and as uninflected as an English professor's lecture notes.

  My name.

  My address.

  Nothing else.

  There was no rational reason for it, but that handwriting scared me. I wasn't sure what had triggered my instincts, unless it was the singular lack of anything remarkable or imperfect about it. For a second I thought I had gotten upset for no reason, that it was a simple printed font, but there was a flourish on the last letter of " Dresden " that didn't match the other Ns. The flourish looked perfect, too, and deliberate. It was there to let me know that this was inhuman handwriting, not some laser printer from Wal-Mart.

  I laid the envelope flat on my coffee table and stared at it. It was thin, undeformed by its contents, which meant that it was holding a few sheets of paper at the most. That meant that it wasn't a bomb. Well, more accurately, it wasn't a high-tech bomb, which was a fairly useless weapon to use against a wizard. A low-tech explosive setup could have worked just fine, but they wouldn't be that small.

  Of course, that left mystical means of attack. I lifted my left hand toward the envelope, reaching out with my wizard's senses, but I couldn't get them focused. With a grimace I peeled the leather driving glove off of my left hand, revealing my scarred and ruined fingers. I'd burned my hand so badly a year before that the doctors I'd seen had mostly recommended amputation. I hadn't let them take my hand, mostly for the same reason I still drove the same junky old VW Beetle-because it was mine, by thunder.

  But my fingers were pretty horrible to look at, as was the rest of my left hand. I didn't have much movement in them anymore, but I spread them as best I could and reached out to feel the energies of magic moving around the envelope once more.

  I might as well have kept the glove on. There was nothing odd about the envelope. No magical booby traps.

  Right, then. No more delays. I picked up the envelope in my weak left hand and tore it open, then upended the contents onto the coffee table.

  There were three things in the envelope.

  The first was an eight-by-ten color photo, and it was a shot of Karrin Murphy, director of Chicago PD's Special Investigations division. She wasn't in uniform, though, or even in business attire. Instead she was wearing a Red Cross jacket and baseball hat, and she was holding a sawed-off shotgun, an illegal model, in her hands. It was belching flame. In the picture you could also see a man standing a few feet away, covered in blood from the waist down. A long, black steel shaft protruded from his chest, as if he'd been impaled on it. His upper body and head were a blur of dark lines and red blobs. The shotgun was pointing right at the blur.

  The second was another picture. This one was of Murphy with her hat off, standing over the man's corpse, and I was in the frame with her, my face in profile. The man had been a Renfield, a psychotically violent creature that was human only in the most technical sense-but then the camera shot of his murder was a most technical witness.

  Murphy and I and a mercenary named Kincaid had gone after a nest of vampires of the Black Court led by a deadly vampire named Mavra. Her minions had objected pretty strenuously. I'd gotten my hand badly burned when Mavra herself took the field against us, and I had been lucky to get away that lightly. In the end, we'd rescued hostages, dismembered some vampires, and killed Mavra. Or at least, we'd killed someone we were meant to think was Mavra. In retrospect, it seemed odd that a vampire known for being able to render herself all but undetectable had lurched out at us from the smoke and ash of her ruined stronghold to be beheaded. But I'd had a full day and I had been ready to take it on faith.

  We tried to be as careful as we could during the attack. As a result, we saved some lives we might not have if we'd gone in hell-for-leather, but that Renfield had come damn close to taking my head off. Murphy killed him for it. And she'd been photographed do
ing it.

  I stared at the photos.

  The pictures were from different angles. That meant that someone else had been in the room taking them.

  Someone we hadn't even seen.

  The third item that fell to the coffee table was a piece of typewriter paper, covered in the same handwriting as the address on the envelope. It read:

  Dresden ,

  I desire a meeting with you, and offer a truce for the duration, bound by my word of honor to be upheld. Meet with me at seven P.M., tonight at your grave in Graceland Cemetery, in order to help me avoid taking actions that would be unfortunate to you and your ally in the police.

  Mavra

  The final third of the letter had a lock of golden hair taped to it. I held the picture up next to the letter.

  The hair was Murphy's.

  Mavra had her number. With pictures of her committing a felony (and with me aiding and abetting, no less), Mavra could have her out of the cops and behind bars in hours. But even worse was the lock of hair. Mavra was a skilled sorceress, and might have been as strong as a full-fledged wizard. With a lock of Murphy's hair, she could do virtually anything she pleased to Murph, and there wouldn't be squat anyone could do about it. Mavra could kill her. Mavra could worse than kill her.

  It didn't take me long to make up my mind. In supernatural circles, a pledge of truce based upon a word of honor was an institution- especially among the old-world types like Mavra. If she was offering a truce so that we could talk, she meant it. She wanted to deal.

  I stared down at the pictures.

  She wanted to deal, and she was going to be negotiating from a position of strength. It meant blackmail.

  And if I didn't play along, Murphy was as good as dead.

  Chapter Two

  The dog and I went to my grave. Graceland Cemetery is famous. You can look it up in just about any Chicago tour book-or God knows, probably on the Internet. It's the largest cemetery in town, and one of the oldest. There are walls, substantial ones, all the way around, and it has far more than its share of ghost stories and attendant shades. The graves inside range from simple plots with simple headstones to life-sized replicas of Greek temples, Egyptian obelisks, mammoth statues-even a pyramid. It's the Las Vegas of boneyards, and my grave is in it.

  The cemetery isn't open after dark. Most aren't, and there's a reason for it. Everybody knows the reason, and nobody talks about it. It isn't because there are dead people in there. It's because there are not-quite-dead people in there. Ghosts and shadows linger in graveyards more than anywhere else, especially in the older cities of the country, where the oldest, biggest cemeteries are right there in the middle of town. That's why people build walls around graveyards, even if they're only two feet high-not to keep people out, but to keep other things in. Walls can have a kind of power in the spirit world, and the walls around graveyards are almost always filled with the unspoken intent of keeping the living and the unliving seated at different sections of the community dinner table.

  The gates were locked, and there was an attendant in a small building too solid to be called a shack, and too small to be called anything else. But I'd been there a few times, and I knew several ways to get in and out after dark if need be. There was a portion of the fence in the northeast corner where a road construction crew just outside had left a large mound of gravel, and it sloped far enough up the wall that even a man with one good hand and a large and ungainly dog could reach the top.

  We went in, Mouse and I. Mouse might have been large, but he was barely more than a puppy, and he still had paws that looked too big for his lean frame. The dog had been built on the scale of those statues outside Chinese restaurants, though-broad chested and powerful, with that same mountainous strength built into his muzzle. His coat was a dark and almost uniform grey, marked on the tips of his fuzzy ears, his tail, and his lower legs with solid black. He looked a little gangly and clumsy now, but after a few more months of adding on muscle, he was going to be a real monster. And damned if I minded the company of my own personal monster going to meet a vampire over my grave.

  I found it not far from a rather famous grave of a little girl named Inez, who had died a century before. The little girl's grave had a statue mounted on it. I'd seen it often, and it looked mostly like Carroll's original Alice -a cherub in a prim and proper Victorian dress. Supposedly the child's ghost would occasionally animate the statue and run and play among the graves and the neighborhoods near the graveyard. I'd never seen her, myself.

  But, hey. The statue was missing.

  My grave is one of the more humble ones there. It's standing open, too-the vampire noble who bought it for me had set it up to be that way. She'd gotten me a coffin on permanent standby, too, sort of like the president gets Air Force One, only a little more morbid. Dead Force One.

  My headstone is simple white marble, a vertical stone, but it's engraved in bold letters inlaid with gold: HARRY DRESDEN. Then a gold-inlaid pentacle, a five-pointed star surrounded by a circle-the symbol of the forces of magic contained within mortal will. Underneath it are more letters: HE DIED DOING THE RIGHT THING.

  It's a sobering sort of place to visit.

  I mean, we're all going to die. We know that on an intellectual level. We figure it out sometime when we're still fairly young, and it scares us so badly that we convince ourselves we're immortal for more than a decade afterward.

  Death isn't something anyone likes to think about, but the fact is that you can't get out of it. No matter what you do, how much you exercise, how religiously you diet, or meditate, or pray, or how much money you donate to your church, there is a single hard, cold fact that faces everyone on earth: One day it's going to be over. One day the sun will rise, the world will turn, people will go about their daily routines-only you won't be in it. You'll be still. And cold.

  And despite every religious faith, the testimony of near-death eyewitnesses, and the imaginations of storytellers throughout history, death remains the ultimate mystery. No one truly, definitively knows what happens after. And that's assuming there is an after. We all go there blind to whatever is out there in the darkness beyond.

  Death.

  You can't escape it.

  You.

  Will.

  Die.

  That's a bitter, hideously concrete fact to endure-but believe me, you get it in a whole new range of color and texture when you face it standing over your own open grave.

  I stood there among silent headstones and memorials both sober and outrageous, and the late-October moon shone down on me. It was too cold for crickets, but the sound of traffic, sirens, car alarms, overhead jets, and distant loud music, the pulse of Chicago, kept me company. Mist had risen off of Lake Michigan like it did a lot of nights, but tonight it had come on exceptionally thick, and tendrils of it drifted through the graves and around the stones. There was a silent, crackling tension in the air, a kind of muted energy that was common in late autumn. Halloween was almost here, and the borders between Chicago and the spirit world, the Nevernever, were at their weakest. I could sense the restless shades of the graveyard, most of them too feeble ever to manifest to mortal eyes, stirring in the roiling mist, tasting the energy-laden air.

  Mouse sat beside me, ears forward and alert, his gaze shifting regularly, eyes focused, his attention obvious enough to make me think that he could literally see the things I could only vaguely feel. But whatever was out there, it didn't bother him. He sat beside me in silence, content to leave his head under my gloved hand.

  I wore my long leather duster, its mantle falling almost to my elbows, along with black fatigue pants, a sweater, and old combat boots. I carried my wizard's staff with me in my right hand, a length of solid oak hand-carved with flowing runes and sigils all up and down its length. My mother's silver pentacle hung by a chain around my neck. My scarred flesh could barely feel the silver bracelet hung with tiny shields on my left wrist, but it was there. Several cloves of garlic tied together in a big lump lay in my
duster's pocket, and brushed against my leg when I shifted my weight. The group of odd items would have looked innocuous enough to the casual eye, but they amounted to a magical arsenal that had seen me through plenty of trouble.

  Mavra had given me her word of honor, but I had plenty of other enemies who would love to take a shot at me. I wasn't going to make myself an easy target. But standing around in the haunted graveyard in the dark started to make me nervous, fast.

  "Come on," I muttered after a few minutes. "What's taking her so long?"

  Mouse let out a growl so low and quiet that I barely heard it-but I could feel the dog's sudden tension and wariness quivering up through my maimed hand, shaking my arm to the elbow.

  I gripped my staff, checking all around me. Mouse was doing much the same, until his dark eyes started tracking something I couldn't see. Whatever it was, judging from Mouse's gaze, it was getting closer. Then there was a quiet, rushing sound and Mouse crouched, nose pointed at my open grave, his teeth bared.

  I stepped closer to my grave. Patches of mist flowed down into it from the green grounds. I muttered under my breath, took off my amulet, and pushed some of my will into the five-pointed star, causing it to glow with a low blue light. I draped the amulet over the fingers of my left hand while I gripped the staff in my right, and peered down into the grave.

  The mist inside it suddenly gathered, congealed, and flowed into the form of a withered corpse-that of a woman, emaciated and dried as though from years in the earth. The corpse wore a gown and kirtle, medieval style, the former green and the latter black. The fabric was simple cotton-modern manufacture, then, and not actual historic dress.

  Mouse's snarl bubbled up into a more audible rumbling snarl.

  The corpse sat up, opened milk-white eyes, and focused on me. It lifted a hand, in which it held a white lily, and held it toward me. Then the corpse spoke in a voice that was all rasp and whisper. "Wizard Dresden. A flower for your grave."

  "Mavra," I said. "You're late."

  "There was a headwind," the vampire answered. She flicked her wrist, and the lily arched up out of the grave and landed on my headstone. She followed it out with a similar, uncannily smooth motion that reminded me of a spider in its eerie grace. I noted that she wore a sword and a dagger on a weapons belt at her waist. They looked old and worn, and I was betting that they were not of modern make. She came to a halt and faced me from across my grave, her face turned very slightly away from the blue light of my amulet, her cataract eyes steady on Mouse. "You kept your hand? After those burns, I would have thought you would have amputated it."

 

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